Suika Game 2.0 (Glass Edition)
Welcome to the upgraded browser edition of Suika Game. Featuring a warm kitchen studio, physical glass container, daily shared seeds, and responsive controls.
What's New in Version 2.0
Key improvements crafted for the ultimate browser watermelon merge experience
Cozy Kitchen Studio & Glass Jar
Replaced flat rectangular game boxes with a wide, translucent glass container set in a warm wooden kitchen with soft sunlight and cute fruit faces.
Synchronized Daily Challenge
Every calendar day uses a deterministic seed. All players tackle the exact same fruit drop order, making comparisons and daily high scores genuinely meaningful.
Full 11-Tier Physics Progression
Fine-tuned Matter.js physics with custom mass, radius, and restitution parameters for each of the 11 fruits from Cherry to Watermelon.
Responsive Multi-Input Control
Native support for mouse movement, keyboard shortcuts (A/D and Spacebar), and fluid touch drag-and-release on mobile phones and iPads.
Local Records & Daily Streaks
Tracks your all-time high score, today's top score, and continuous challenge participation streak directly in local browser storage.
1200×630 Shareable Score Card
One-click export of a clean PNG score graphic including challenge date, streak count, and final score for sharing on social platforms.
The Complete Fruit Merge Evolution
Merge identical fruit inside the glass jar to climb from Cherry to Watermelon.

Watermelon
+66The apex fruit! Giant smiling watermelon that dominates the glass jar. Merging two Watermelons clears both and awards a massive bonus.
1. The Corner Anchor Rule
Always guide your heaviest fruits (Watermelon, Melon, Pineapple) toward the bottom left or right corner. Anchoring big mass prevents smaller fruits from getting trapped underneath, which creates dangerous floating air pockets.
2. Staircase Height Gradient
Stack fruits in descending order of size from your corner anchor (e.g., Melon → Peach → Apple → Grape). When a new fruit drops, it rolls down the slope and triggers a smooth domino cascade straight into the anchor.
3. Wall Friction & Danger Line
Dropping against the container walls absorbs lateral bounce and stabilizes momentum. Keep an eye on the top dotted line: if fruit stacks sit above it for over 1.5 seconds, the game ends.